AI Insights · Timothy · October 2024
Top 5 Sandbox Games on iOS in UAE: Q3 2024 Performance
In Q3 2024, sandbox games like Roblox and Minecraft showed varied performance in the UAE, with trends in downloads, revenue, and active users reflecting each app's unique trajectory.
During the third quarter of 2024, the top sandbox games on iOS in the United Arab Emirates exhibited a range of performances. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active user trends for these popular games.
Roblox from Roblox Corporation saw a notable fluctuation in weekly revenue, starting at approximately $204K in early July and dropping to around $125K by mid-September, before recovering to $177K by the end of the quarter. Downloads peaked mid-July at about 12K, gradually declining to 8K by the end of September. Active users initially increased from 165K to 175K by early August, then decreased to 155K by the end of the quarter.
Minecraft: Play with Friends by Mojang experienced a steady decline in weekly revenue, beginning at $6K and ending the quarter at around $4K. Weekly downloads remained fairly stable, averaging around 350 to 400 throughout the quarter. Active users fluctuated slightly but generally hovered around the 47K mark, showing a slight increase towards the end of September.
Growtopia from Ubisoft had a dynamic quarter with its weekly revenue peaking at $3.7K in early July, then tapering off to just over $600 by late September. Downloads saw a sharp decline from 180 in mid-July to under 50 by the end of the quarter. Active users mirrored this trend, decreasing from 365 to 163 over the same period.
Rec Room: Play with Friends by Rec Room Inc showed a gradual decline in revenue, starting at $863 and closing at $323. Downloads were highest at the beginning of the quarter with 1.5K, but saw a significant drop to 359 by the end of September. Active users also declined from 3.2K to just under 2K during the quarter.
Blockman GO by GVERSE INTERNATIONAL PTE. LTD. had an upward trend in revenue, starting at $90 and rising to $965 by the end of September. Downloads were relatively low throughout the quarter, with the highest being 205 in early July and ending at 103. Active users decreased from 652 to 501 over the quarter.
For more detailed insights into the performance of these sandbox games and other apps, visit Sensor Tower.